AI Insights · Timothy · July 2024
Top 5 Voxel Games on Android in Mexico - Q2 2024
Discover the performance trends of the top 5 voxel games on the Android platform in Mexico during the second quarter of 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top voxel games on the Android platform in Mexico showcased diverse performance trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance:
Craft Box Game Tree from Zamiton Dupila saw an impressive download trend, starting with 114K in early April and peaking at 181K by mid-April. However, downloads dropped significantly to around 32.8K by early June. The game also experienced a steady growth in weekly active users, climbing from 152K at the beginning of April to a peak of 350K by the end of May, before settling at approximately 252K by the end of June.
Craft World - Master Block 3D, published by Master Craft Game 3D, had fluctuating download numbers, starting at 111K in early April, dipping to 61.5K by mid-May, and then recovering to 139K by mid-June. The weekly active users also saw a rise and fall, with an initial count of 371K, peaking at 442K in mid-June, before dropping slightly to 314K by the end of the quarter.
Minecraft Trial by Mojang demonstrated a consistent increase in downloads, starting at 77.9K in early April and reaching 103K by the end of June. The weekly active users for this game remained robust, starting at 934K and growing steadily to over 1M by the end of the quarter.
Block Craft 3D:Building Game from Wildlife Studios had a varied performance in downloads, beginning with 101K in early April, dipping to around 39K by early June, and then climbing back to 73.8K by the end of June. The revenue for this game remained modest, ranging between $144 and $275 weekly. The game maintained a strong presence in weekly active users, starting at 612K and reaching around 507K by the end of the quarter, despite some fluctuations.
Finally, Craftsman: Building Craft from StarGame22 saw a relatively stable download pattern, beginning with 84.5K in early April, maintaining around 65K through most of May, and peaking at 96.5K by the end of June. The game's weekly active users showed an overall upward trend from 369K in early April to approximately 430K by mid-June, before ending the quarter at 361K.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.